A detailed prompt for generating a cinematic, fashion-inspired 3D bust portrait with a ZBrush-like aesthetic, focusing on sculptural form, monochromatic material, and specific lighting and camera settings.
Create image. Generate a cinematic, fashion-inspired 3D bust portrait of the person from the input photo, sculpted in a stylized ZBrush-like aesthetic with smooth, matte surfaces and exaggerated proportions. The figure should be rendered in monochromatic material (e.g. clay gray, warm neutral, or slate), without texture or color — focusing on sculptural shape, form, and silhouette. Facial proportions may be slightly caricatured or heroic, emphasizing jawline, brow, and lips in a graphic manner. Pose the subject in a mid-close-up bust view (from chest upward), angled slightly off-center to capture volume. Lighting should be studio-style 3-point setup, creating soft shadows and clean surface gradients to highlight geometry — use cool neutral lighting (approx. 6000K) with no harsh speculars. The background is a solid light neutral tone, providing contrast without distraction. Camera simulation: 85mm lens equivalent at f/4.5 for subtle compression and sculptural clarity. Emphasize silhouette flow, facial rhythm, and a strong line of action in the neck-head transition. The final output should feel like a character design bust render, suitable for editorial stylization, 3D concept development, or animated identity work.
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