A detailed prompt for generating a cinematic fighting game sequence, including camera angles, color grading, atmosphere, audio style, character references, and a second-by-second timeline of actions. It also specifies quality boosters for photorealistic 8K rendering and cinematic lighting.
Film stock / Lens: Digital 4K game engine render, fixed wide-side-view fighting game camera, 35mm lens for deep focus. Color Grade: High contrast, vibrant "Next-Gen" gaming palette, dramatic stadium lighting coming through the central tunnel. Atmosphere: Charged, competitive, with floating dust particles and lens flares from the overhead stadium lights. Audio Style: Immersive spatial sound design. Heavy thudding impacts, bone-crunching SFX, whooshing air for special moves, and a final heavy wooden crash. IMAGE REFERENCES / LEGEND [escene] : The environment reference (fighting arena locker room and stadium entrance). [player1] : The fighter on the left (white tracksuit). Keep exact face and clothing as reference. [player2] : The fighter on the right (blue/green kit). Keep exact face and clothing as reference. TIMELINE SECOND BY SECOND 0-3s: [Wide Shot] Fighter in white [player1] and fighter in blue [player2] face each other in fighting stances in the center of the arena [escene]. Health bars and "ROUND 1" UI appear at the top. The fighter in white throws a low kick; the fighter in blue blocks with a blue particle effect impact. 3-8s: [Action Sequence] Fast-paced Mortal Kombat style combat. The fighter in white performs a spinning backfist; the fighter in blue ducks and counters with an uppercut. 8-12s: [Special Move] The fighter in blue [player2] quickly grabs a nearby wooden training table. He swings it in a wide arc. Physics interaction: the table reflects the overhead lights as it moves. 12-15s: [Closing Shot] The table connects with the head of the fighter in white [player1] with a heavy impact. The fighter in white collapses to the floor in a ragdoll physics motion. The fighter in blue stands over him as "K.O." flashes on the screen. Sound fade to a heavy bass impact. STYLE & QUALITY BOOSTERS Photorealistic 8K, ultra-detailed fabric textures on the kits, cinematic lighting, perfect motion blur for the fight moves, high dynamic range, no artifacts. Exact same faces and outfits as [player1] and [player2] throughout, movie-level stable facial features.
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